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Lauer Learning's Interactive Graphic Novel FF56! Honored at Prestigious Gaming Conference E3

Game featured at IndieCade Game Showcase at E3 2007

SANTA MONICA, Calif - July 11, 2007 - Lauer Learning's recently released FF56! , an interactive graphic novel game that allows teens to step back in time to experience the events of the Hungarian Revolution of 1956, was singled out as one of a group of 19 games showcased by IndieCade at this summer's E3 Media Business Summit. The featured games, called “shining examples of independent game making” received top honors at the exclusive E3 event

“Being included in IndieCade Showcase at the E3 event is truly exciting for Lauer Learning,” said Andrea Lauer Rice, the founder and chief executive officer of the Atlanta based multimedia educational company. “Being recognized by this group of experts is significant because independent games don't always get the attention they deserve when seen side by side with the blockbuster titles. FF56! is an example of a small title with limited distribution about a topic that I feel very passionately about.”

Lauer Rice's company, Lauer Learning, was founded in 2005 and is headquartered in Roswell, Ga. It offers unique learning experiences to young people by combining new technology and proven educational approaches with interactive products that teach about foreign languages, cultures and historic events.

The Indie Games Showcase booth at E3, a collaborative effort between international independent games festival IndieCade and the International Game Developers Association, included a diverse array of games produced by teams outside the traditional mainstream publishing structure, including individuals and teams, small independently owned game studios, and universities and their student teams. Eleven games are presented for hands-on demonstration, and eight additional games are featured in a video compilation loop.

Commenting on this year's showcase IndieCade founder Stephanie Barish said the booth houses a number of games that 'stand out from the crowd'.

“We were invited by the Entertainment Software Association to come, and they actually sponsored our booth because they really wanted to show everybody else here that there were other options, and just have people see things that were a little bit different', she said.

Lauer Learning's interactive graphic novel FF56!, released in the fall of 2006, and developed in association with Red Hills Studio, Red Hill, Calif, was included in IndieCade Showcase of notable, creative games of the year. E3 is the industry-leading Expo of Electronic Entertainment. The E3 Summit, the exclusive, invitation-only event for the game industry, invited IndieCade and the International Game Developers Association to showcase of collection of games that represent the independent gaming scene.

“FF56” allows teens to step back in time to experience the events of the Hungarian Revolution of 1956. The objective of the game is to create an exciting environment in which students learn history through interacting with historic figures, and experiencing video footage, radio broadcasts, speeches and newspapers from that time. “FF56” is available for purchase on the Lauer Learning website, http://www.lauerlearning.com/buy.html.


Lauer Learning is a multimedia educational company that creates interactive products to teach children about foreign language, culture and historic events through experiential learning. FF56! a bilingual, historically accurate, educational computer game for teens about the Hungarian Revolution of 1956 was launched in the fall of 2006. All products, including “56 Stories”, a collection of personal testimonials collected through the FreedomFighter56.com website are available for purchase through the www.LauerLearning.com website.

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